Why Did Facebook Pay Oculus $2 Billion?
Facebook’s $2 billion purchase of Oculus, the virtual reality equipment-maker, could have a direct impact on the fortunes of Israeli companies in a number of industries, gaming, wearable technology, vision technology, and medical.
Well This Is How Oculus Sees It
"Over the next 10 years, virtual reality will become ubiquitous, affordable, and trans-formative, and it begins with a truly next-generation gaming experience. This partnership ensures that the Oculus platform is coming, and that it’s going to change gaming forever".
"We’ll see you in the Metaverse!".
"Facebook understands the potential for VR. Mark and his team share our vision for virtual reality’s potential to transform the way we learn, share, play, and communicate. Facebook is a company that believes that anything is possible with the right group of people, and we couldn’t agree more".
Palmer, Brendan, John and the Oculus team.
The Oculus Technology
California-based Oculus makes the Oculus Rift headset that puts users right in the game their playing by providing an approximately 100° field of view.
And that 100° field of view stretches the virtual world beyond peripheral vision and provides a totally immersive experience.
As Seen By A Virtual Reality Expert
“Until now, virtual reality was a gimmick, but Facebook’s faith in this technology means that it sees in it a future that will be relevant to the daily lives of everyone, not just gamers".
"Enhanced 3D, real-life modeling, and improved sound are all components conducive to the Rift’s VR interface. But a successful VR game requires more".
"It requires sophisticated software that can deliver the right information at the right time, presenting the scenario in a way that will make the player feel they are really interacting with the virtual world".
“But Facebook doesn’t intend to stop at games"
"Recently Facebook held a major wearable technology hackathon in California, in which developers came up with all sorts of devices that utilize Facebook apps for health, messaging, and other purposes".
"Mark Zuckerberg has said that he sees wearable technology as an important industry in the coming years".
"Of course, Oculus VR technology will be deployed in games, but it will also be deployed in devices that will allow the company to expand its reach".
"One example of such a device, would be a special pair of glasses that would let doctors envision procedures before they are actually performed".
"Such glasses could allow doctors to get step-by-step visual guidance on how to perform a procedure, allowing them to virtually operate on a patient before they do any actual cutting".
said Nir Kouris, an Israeli expert on virtual reality and wearable technology.
Israel And Wearable Technology
Israel is an early adopter of wearable tech, with the Israeli R&D facilities of a number of multi-nationals, including Intel and Microsoft, said to be working on wearable tech solutions.
But the first multi-national to go public with its Israeli wearable tech solution is Spain-based Telefónica, which serves over 300 million users in Europe and South America.
During MWC, Telefónica announced that it will work with LG, Samsung and Sony Mobile to integrate its services in the wearables being developed by those companies.
That integration, will be based on Telefónica’s Tu Go technology, developed in Israel.
Said Gil Cohen, CEO of Telefónica Digital Labs Israel